Since each game is unique, each music I compose and each sound I design is created to respond to specific game mechanics with impeccable sound quality. I develop the functional mechanisms which favor the immersion of the player in Wwise, Unreal and Unity.

Below are tutorials in French and English

Tutoriels Wwise (FR)

Plus à venir...

Interactive music basic principles explained

Tutoriels Unreal (FR)

Bientôt...

  • SoundCloud - Cercle blanc
  • YouTube - Cercle blanc

© 2020 by Kristaoss Boltansky.